This initiative will use gaming to facilitate an inclusive dialogue around peacebuilding challenges in Sudan. Gamification is used to promote an understanding of complex situations, and collect ideas and opinions from new stakeholders who had not been accessible by more traditional approaches. The initiative will develop a gamified community, where challenges will be formulated for people to discuss, reflect upon and solve together. The participants will vote on ideas, and get votes themselves. As users spend more time and get more points they get more power with their votes. The platform will offer a safe space where participants can freely discuss and suggest solutions in an open manner but in a closed online environment. Through engaging a broad range of participants in the dialogue, this initiative will bring forward new voices and ideas for peacebuilding.